Remote Series

Remote Production Series: Live Demo - Working from home and collaborate on an edit

Gunleik
April 7, 2020
Cloud based collaborative real-time production sounds great.

Especially as we all stay at home. But very few have an idea what that means. So we figured: Let’s just show what a remote collaborative session can be with the Quine tools and Adobe Teams.

We went for the hard option. 

We set up a session connected by a 10 mbit 4G line and a sloppy home wifi, with a windows laptop on one side and a Mac on the other based on 1,5 TB of originals + media we shot, captured and rendered along the way.

Most of this video consist of realtime screen-recordings as we communicate, share and edit a project and share new assets in realtime under sub-optimal conditions. Sound comes from shabby internet-lines as well. 

To summarize what we do in the video:

  1. Ingest, get, organize and share your media through our desktop app Quine Ingest (QI)
  2. Import assets and metadata into Premiere Team project through QuineCore Premiere Plugin with smart filters and simple clicks
  3. Share project and dynamically edit in realtime with two (or more) editors.
  4. Export edits to watchfolder and automatically upload to QuineCore, for review and comments, with all comments from originals intact in the common review workspace.

Now let's break it down

File exchange: Just drag and drop

Most of the functionality you see in the video is due to the automation in QI. 

QI ingests, transcodes and distribute media from each participant

QI manages local smart watch-folder programmed to treat specific types of media.

QI runs the automatic download and sync of selected assets at each user’s station. You can sync any file-type, not only audio and video

QI recognizes media and treats assets according to project rules.

QuineIngest, the most powerful tool you'll find for distributed production

Using QI is mostly Drag and Drop operations, and your files will be delivered where they should be, without needing your attention.

Automatic operation

Shared common workspace and filebrowser - The QuineCore webUI 

The QuineCore webUI for mobile and desktop is the common workspace for all participants in a production.

We have different UI’s for mobile and desktop, and you can browse your assets by different category (like camera-originals, screen-captures, review files, location files or VFX renders)

QuineCore mobile view, view assets, comments, and even metadata on each assets

Share Projects and Edits, and get asset from remote contributor

With the consistency and metadata-matching throughout the process, we are able to share projects and timeline with remote participant in Premiere Teams with a click, as seen in the video.

QuineCore panel allow you see frame accurate comment in Premiere and automatically sort assets into Scenes.

In Premiere, updating the shared edit-project is as simple as hitting the “share” button.

Dynamically share editorial projects through Adobe Team Projects.

Export to QuineCore for Comment and Review

The edit can be exported to a QI Smart Watchfolder, where it will be uploaded to QuineCore, in the review file Category with all notes and scene references from the original assets intact.

Anyone authorized, can review and add comments the edit you just did.  

Easy to find all original assets from the edits, together with  original logging comments in the rendered review file.

Proxy workflow: Bandwidth Efficiency   

This video has taken you the process from ingest to delivery

Today, internet bandwidth is precious.  As QuineCore keeps track of ALL assets in the production, we would only share the originals by request when needed.

In this example we only share the large files that actually needs sharing, and use proxies to get through the edit-phase. In addition to saving bandwith, this approach significantly speeds up turnaround and workflows.

How many have a P3 8k monitor at home, anyway?

For this particular  session, the practical numbers were:

Either:
Upload 1,5 TB of original data through a web browser and manually tag all assets.

With the bandwith we had available, that would practcally ever have worked.
Or: 

Share 50GB of automatically categorized Prores Proxy 720p and original audio.
1/30th of the original data size, which simply put made this possible, WITHOUT taking away access to the originals we might need and let Birk work on full quality edit-proxies on a 10mBit 4G line.

The Quine tools allows for extremely efficient and fast proxy-workflows, if bandwith is limited.

Technical Requirement

As many of us are staying at home and still need to keep up with work, many have asked, what is the tech requirement?

Technically, there are no specific requirements for your editing computer or your network outside a reasonably new laptop (2015 or newer) with Windows 10 or MacOSX 10.13 or higher.

As shown in the live demo, Birk was sitting in the forest with only a 4G 10mbit line. Working through a VM would not have been possible under those conditions.

There are many more ways to use the Quine tool-set, but we hope this video give you a hint of what is possible to achieve, even in non-optimum situations.

Like most of us face these days.

You can start by scheduling a live session with us, try it yourself, and hopefully we can answer some of the your questions on remote workflow.

Any questions, or any specific production-needs in this special time.

Don’t hesitate to say hi.

Book a demo with us.

Experience the power of Quine yourself.

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